package com.Object.Route2;

import com.Core.GameAnimation;
import com.Core.GameEngine;
import com.Object.ObjType;
import com.Object.SeaObject;

public class Poseidon extends SeaObject
{	{	frameSlop	= GameAnimation.PoseidonSlop;
		texPos		= GameAnimation.PoseidonTexPos;
		setType(ObjType.Poseidon);
		score = GameEngine.POSEIDON_SCORE;
		parent = null;
	}
}
